Bowman
Played by Calvin
History
Fletcher “Fletch” Beaumont III is the fourth to take on the name Bowman, carrying the legacy started by his grandfather in the 1940s. It was a title he sought even before his time attending the Claremont Academy and leading the first iteration of Next-Gen. While in Next-Gen, and for some time after, he had ongoing relationship with fellow student and teammate Seven. They ended their relationship after both becoming members of the Freedom League, something that Fletch regretted in secret. However, before he could tell her, Seven disappeared during a battle with Una. In the years since then, the regret and guilt he felt hardened him into a darker version of his younger self. When the possibility to recover Seven and finally defeat Una as part of Freedom League Dark arose, Bowman readily volunteered.
Over the last few months, Fletch has been a part of Operation Custodian, a project to improve life for those living in the Southside area of Freedom City, largely focused on several construction projects. While providing funds for the project, he started what would be a brief flirtation with Sophie Quarrel, who he believed to be a Southside local with ideas that could be used to help others. However, it was revealed that Sophie was in fact using Fletch to get to her former mentor Adrian Eldritch, who the world believed to be dead. After causing the apparent death of Eldritch, Sophie managed to escape.
While working in Southside with the Freedom League Dark, Bowman encountered Jason Harper, a young resident of the area who was in the middle of taking the wheels off of a wrecked Bowcycle. Bowman took the boy in to repair the vehicle at first, but Jason soon proved his technical skills and showed promise as a hero after the Overlord Invasion. Bowman dismissed Jason out of concern for his safety, but after seeing what the betrayal of a mentor did to Sophie, he wanted to correct that mistake. Jason was two steps ahead, having already taken gear from Bowman’s lair, The Quiver, and naming himself Bolt.
Personality
Bowman is cool, confident, and collected. He’s been training as a hero for as long as he can remember, so he really doesn’t know any other sort of life. He’s a natural leader with a take-charge attitude and a demeanor that commands respect. He bravely faces down powerful supervillains, with no real powers beyond his considerable skills and training. It took some adjustment going from star Claremont student and leader of the Next-Gen to junior member of the Freedom League, but he handled it, and has proven himself as a full-fledged hero in his own right.
Although he’s sometimes wistful about never having a “normal” life, the truth is that Bowman loves the action and excitement of his superheroic calling, and wouldn’t give it up for anything. He looks to balance his craving for adventure with a sober understanding of the importance of the legacy he carries, and what it symbolizes to people. Although Bowman can be both a romantic and a flirt, he’s cautious about relationships both because of the danger, and the fact that he puts his calling above other concerns in his life.
In spite of his daring, Bowman has become largely comfortable with operating in a support capacity within the Freedom League. He knows that he can best serve the team by setting up opponents, taunting or hindering them, and waiting for the opportunity for the right target to present itself.
Powers & Abilities
Bowman has no super-human powers, but is a finely trained athlete with extraordinary agility, coordination, and skill with a bow. His family, teachers at Claremont Academy, and mentors in the Freedom League have ensured that Bowman can handle himself in a wide variety of situations, and he has taken on far more powerful opponents and won.
Bowman’s primary weapon is his namesake, a high-tech compound bow with a heavy pull, and a quiver of trick arrows, equipped with various gimmicks. The arrows listed in his bow and arrows array are just the most common ones Bowman uses in the field. He sometimes carries specialized arrows as well, spending hero points to add them as power stunts of the array. The Easily Removable flaw of the array reflects that Bowman sometimes simply runs out of arrows in addition to losing his bow or quiver due to damage or being disarmed in combat.
Still, anyone who assumes Bowman is helpless without his bow is in for a surprise. The hero is also very athletic, a skilled hand-to-hand combatant, and and excellent infiltrator.