Untold Stories Project Origins Events 2026
Wednesday 12:00pm
Street Fighter: Streets of Blood
GM: Aaron
Street Fighter: The Storytelling Game
A group of five fighters and their manager enter a tournament to investigate Shadaloo involvement.
Creature Commandos: Frankenstein’s Monster
GM: Alex
Mutants & Masterminds 3rd Edition
Task Force M is dispatched to the sleepy town of Happy Harbor to investigate a strange spree of grave robberies…
Goblin Quest: FOR THE MASTAH!!!
GM: Isaac
Goblin Quest
Can’t you smell the evil in the air? Wait…neither can I! Where are we? Where’s the master?!? Help the minions find their way back the their dark overlord in this Goblin Quest game of chaos and shenanigans.
Untitled Geese Game
GM: Gemmy
Homebrew
It’s a beautiful day, and you all are horrible, horrible geese.
Crash Pandas: Trashed Santa
GM: Wiccy
Crash Pandas
The Raccuzza have kidnapped Santa. The players are a group of wacky raccoons who must win his freedom in the Christmas Eve race. There will be cartoon hi-jinks, ridiculous shenanigans, and maybe even a little Holiday magic!
It’s Like that One Scene in Oldboy…
GM: Gary
Shadowdark
A long dark hallway, full of treasure, traps and foes! How far can you go before resources and time run out!
M&M Create a Character
GM: RC
Mutants & Masterminds 3rd Edition
1 hour session to create a character focused on using archetypes and templates
Wednesday 1:00pm
Quantum Black: Burning Down the House!
GM: Scott
Quantum Black
Mysterious happenings near a remote town lead elite Quantum Black operatives to investigate. The investigation may spiral into a mix of ancient magic, questionable science, and discoveries perhaps best left undiscovered. Can your team get to the bottom of what is going on before it is too late? And will it lead to a glorious new age for humanity, or the end of the world? Join us for fast-paced action and horror as Quantum Black is Unleashed!
New Mutants: A Hell of a Time
GM: Kyle
Mutants & Masterminds 3rd Edition
When the Hellions contact the New Mutants asking for rescue from a dangerous situation without letting Magneto or the White Queen know, they need to sneak out to counter a dangerous threat. Takes place during the classic New Mutants 80s comic run.
Ducktales: The Fabulous Philosopher’s Stone
GM: Jeff
HEX
Using ancient texts, Uncle Scrooge believes he can track down the legendary Philosopher’s Stone and start turning base metal into gold. But it seems others are also on the same trail. Can Scrooge prove he’s tougher than the toughies and smarter than the smarties and lead his family into finding the Stone first?
Wednesday 2:00pm
M&M How-to-Play
GM: RC
Mutants & Masterminds 3rd Edition
Basic 2 hour adventure to learn the basics of playing.
Wednesday 5:00pm
Quantum Black: Containment Breach
GM: Isaac
Quantum Black
Something terrible has happened at Site 19. Your team is being tasked with finding out what happened, retrieving the black box from the site, and if possible, recapturing any Anomalies that have escaped.
They Rhyme with Puppets
GM: Aunt Puppy
Homebrew
It’s time for lights, camera, and felt action! Join your favorite Muppet characters as they face their biggest challenge yet: choosing their next movie masterpiece. You’ll be part of the chaotic, creative process with a ragtag crew of felt friends as they sift through a producer’s wild film pitches. Get ready to flail, high-kick, and “Wocka Wocka!” through side-splitting parodies of cinematic classics. Will you lead them into a fairy tale ending with “Beauty and the Muppet” or pedal to the metal in “2 Felt 2 Furious”? The choice, and the mayhem, is all yours!
Raccoon Sky Pirates: Bootyful Chaos
GM: Wiccy
Raccoon Sky Pirates
Players are raccoons, or other suburban trash bandits, who have built a questionable dirigible at the local junkyard. Now they are ready to fly out across the neighborhood in search of glorious, trashy, plunder! They just need to avoid the Neighborhood Watch and exploding. Silliness required. Wacky shenanigans encouraged.
Night of the Living Robots
GM: Claude
Mutants & Masterminds 3rd Edition
Night of the Living Robots – When the robotic mascots of a favorite local pizza join begin attacking customers it’s up to teen heroes-in-training to deal with the threat of animatronics run amok!
Wednesday 6:00pm
They Came from Beyond Space!
GM: Mike
Savage Worlds
The year is 1955. The US atomic Energy Commission is about to test a Mega-Bomb. Alien creatures from Altair are determined to prevent the test. What will be the final outcome in this Savage Worlds homage to 1950’s B movies.
Quantum Black: Burning Down the House!
GM Scott
Quantum Black
Mysterious happenings near a remote town lead elite Quantum Black operatives to investigate. The investigation may spiral into a mix of ancient magic, questionable science, and discoveries perhaps best left undiscovered. Can your team get to the bottom of what is going on before it is too late? And will it lead to a glorious new age for humanity, or the end of the world? Join us for fast-paced action and horror as Quantum Black is Unleashed!
New Mutants: A Hell of a Time
GM: Kyle
Mutants & Masterminds 3rd Edition
When the Hellions contact the New Mutants asking for rescue from a dangerous situation without letting Magneto or the White Queen know, they need to sneak out to counter a dangerous threat. Takes place during the classic New Mutants 80s comic run.
Wednesday 7:00pm
Street Fighter / Teenage Mutant Ninja Turtles
GM: Aaron
Street Fighter: The Storytelling Game
A group of Street Fighters team up with the TMNT when Shadaloo and the Foot Clan team up.
Titan City Chronicles: Silverthorne Academy Second Class Part 1
GM: Alex
Mutants & Masterminds 4th Edition
A three part miniseries where you will create your own magical or monstrous student of the Silverthorne Academy using the new 4th Edition Mutants & Masterminds rules! Will feature some precon prep.
Elysium’s Last Stand
GM: Gemmy
Mutants & Masterminds 3rd Edition
When the monsters and men banished to Tartarus attempt to escape, the last line of defense falls to you, different heroes from the Greek myths. But will you be enough to hold them back from escaping? Knowledge of the system is not needed, but a basic understanding of Greek mythology is.
It’s Like that One Scene in Oldboy…
GM: Gary
Shadowdark
A long dark hallway, full of treasure, traps and foes! How far can you go before resources and time run out!
Thursday 8:00am
Everyday Heroes: Camp Laughter
GM: Aaron
Everyday Heroes
A group of teenagers are in the woods of New England, setting up for the opening of a summer camp when mysterious deaths start happening. Wait… where have I seen this before? (This game will be rated “R”, no one under 17 will be permitted to play.)
Quantum Black: Catching the Reptile
GM: Isaac
Quantum Black
After a catastrophic containment breach there has been active reports of SCP-682 rampaging through the surrounding area. Your task force will be responsible for the re-containment of SCP-682 and any other anomalies you may encounter that escaped.
Elysium’s Last Stand
GM: Gemmy
Mutants & Masterminds 3rd Edition
When the monsters and men banished to Tartarus attempt to escape, the last line of defense falls to you, different heroes from the Greek myths. But will you be enough to hold them back from escaping? Knowledge of the system is not needed, but a basic understanding of Greek mythology is.
A Cold Day in Midtown
GM: Claude
Mutants & Masterminds 3rd Edition
An unseasonable chill accompanies several ice-themed villains as they make a play to alter Freedom City for the worst. Can our heroes band together to stop this chilling threat?!
Thursday 9:00am
Deadly Coins
GM: Mike
Savage Worlds
The year is 1932. Taking a break in Hong Kong, our heroes run into an old acquaintance, Sir Roger Fentiman, who is rather distraught. His hotel room was been broken into, his valet murdered, and some old coins he had purchased were stolen. Sir Roger asks for help. Can our heroes solve the mystery of the Deadly Coins? Players take on the role of two fisted pulp heroes in this Thrilling Tales scenario.
Pet Avengers: The DOOM that came to Sarnath
GM: Ron
Mutants & Masterminds 3rd Edition
Strange, unexplained occurrences are happening in Sarnath. Will the PET Avengers be able to set things right before it is too late?
Quantum Black: Burning Down the House!
GM: Scott
Quantum Black
Mysterious happenings near a remote town lead elite Quantum Black operatives to investigate. The investigation may spiral into a mix of ancient magic, questionable science, and discoveries perhaps best left undiscovered. Can your team get to the bottom of what is going on before it is too late? And will it lead to a glorious new age for humanity, or the end of the world? Join us for fast-paced action and horror as Quantum Black is Unleashed!
My Little Pony Cthulhu: The Galloping Chaos
GM: Kyle
Quantum Black
When a mysterious magician comes to Ponyville to perform while strange things happen in town, Twilight Sparkle and co need to get to the bottom of things.
Ducktales: The Fabulous Philosopher’s Stone
GM: Jeff
HEX
Using ancient texts, Uncle Scrooge believes he can track down the legendary Philosopher’s Stone and start turning base metal into gold. But it seems others are also on the same trail. Can Scrooge prove he’s tougher than the toughies and smarter than the smarties and lead his family into finding the Stone first?
Thursday 10:00am
M&M Create a Character
GM: RC
Mutants & Masterminds 3rd Edition
1 hour session to create a character focused on using archetypes and templates
The Impromptu Journey
GM: Aunt Puppy
Mutants & Masterminds 3rd Edition
Procrastination has landed four magical college students in a peculiar predicament. With their community service deadline breathing down their necks, they’re left with the last, least desirable task: cleaning out a centuries-old wizard’s shed. They assume it’s just a dusty, boring chore, but magic and neglect are a potent combination. What secrets, and what dangers, have been gathering dust within those ancient walls? This isn’t just a shed; it’s a Pandora’s box waiting to be opened.
Crash Pandas: Trashtown Blitz!
GM: Wiccy
Crash Pandas
Players are a group of street racing raccoons out for glory by working together to drive a car and win a street race in this game of cartoon hi-jinks and ridiculous shenanigans!
Down and Out In Little Europe
GM: Gary
Cyberpunk Red
Hey Choom! The last 6 months have not been kind and you’re down to the last few Eurobucks in your account. When some one offers you a job of a lifetime, it may be an offer you can’t refuse.
Thursday 12:00pm
M&M How-to-Play
GM: RC
Mutants & Masterminds 3rd Edition
Basic 2 hour adventure to learn the basics of playing.
Thursday 1:00pm
Quantum Black: Containment Breach
GM: Isaac
Something terrible has happened at Site 19. Your team is being tasked with finding out what happened, retrieving the black box from the site, and if possible, recapturing any anomalies that have escaped.
Green Thumb, Black Heart
GM: Claude
Mutants & Masterminds 3rd Edition
Green Thumb, Black Heart – An investigation into some strange happenings involving college athletics leads to a foe that intends on turning the citizens of Freedom City into mind controlled thralls. Can our heroes get to the root of the problem and foil their evil schemes?!
Titan City Chronicles: Once Bitten
GM: Deuce
Mutants & Masterminds 3rd Edition
An investigation into a gang of petty thieves leads the investigators on a path they did not expect. Do the do gooders have enough time to figure out what is really going on?
Thursday 3:00pm
Get Ready, Get Set, BAKE!
GM: Aunt Puppy
Homebrew
The aroma of ambition fills the air! Enter the famous baking tent and prepare to tackle a gauntlet of challenging bakes. After you create your aspiring baker, thrust them into the ultimate test against the discerning palates of Paulette and Ruben. These two aren’t just judges; they hold your fate in their hands. Can you maintain your composure and deliver perfection, or will you collapse faster than a poorly-proofed soufflé? Join now and prove your mettle!
Haunted? Always Has Been
GM: RC
Mutants & Masterminds 3rd Edition
A special team is gathered when contact is lost with a secret moon base
Down and Out In Little Europe
GM: Gary
Cyberpunk Red
Hey Choom! The last 6 months have not been kind and you’re down to the last few Eurobucks in your account. When some one offers you a job of a lifetime, it may be an offer you can’t refuse.
Thursday 6:00pm
Legends of the Mall
GM: Gaylan
Monte Cook’s Invisible Sun
An introductory Session Zero to learn the rules, simple mechanics, and character creation for Monte Cook’s Invisible Sun, a surreal game where reality and magic are one and you are its conduit. The world is a harsh place and sometimes you need to relax and take a few minutes to yourself. The players find themselves at the Midtown Mall either working or as a customer. While you spend your time in the mall of the millennia, strange events occur revealing magic, wonder, and your true identity as you create an Invisible Sun character.
Prequel; Tritogenia
GM: Jo
Prequel
A lore born communal story where you become a hero who sacrifices all for a future never to be seen by you or your team. A long form story where the players build the world as they uncover mysteries and secrets to pass onto the heroes of the future. Discover the mysteries behind the fog, uncover the secrets of the nightmarish enemy forcing all living things to flee, even the plants. Players will guide their heroes through challenges of self-perception and encounters of chance collaboration.
Doctor Who: Past, Present and No Future
GM: Jeff
HEX
The Daleks won’t stop until they wipe a certain Time Lord from the face of the Universe–the Master. Swept up in events, the Doctor must find a way to save both himself and his old foe, which means infiltrating the Dalek home world of Skaro.
Quantum Black: The Menace From Below
GM: Ron
Quantum Black
A Mysterious death and several missing children lead a team of Quantum Black Operatives to a small Upstate NY town where they pursue a grisly mystery that ends with the horrific discoveries of what happens when man interferes with Nature. Can your team set things right?
Thursday 7:00pm
Street Fighter: Streets of Blood
GM: Aaron
Street Fighter: The Storytelling Game
A group of five fighters and their manager enter a tournament to investigate Shadaloo involvement.
Untitled Geese Game
GM: Gemmy
Homebrew
It’s a beautiful day, and you all are horrible, horrible geese.
Folsom Prison Blues
GM: Deuce
Savage Worlds
The Posse arrived in Lost Angels to a not so friendly reception. With accommodations in the town jail, they need to break out to find out who the dark haired woman is and what they let loose in Yulcaipa. (Part 3 of the Long Black Train Series. Part 1 and 2 not needed to play)
Thursday 8:00pm
Titan City Chronicles: The Dragon of Parkhurst Manor
GM: Isaac
Mutants & Masterminds 3rd Edition
Titan City, 1936. The students of the Silverthorne Academy must help a baby dragon return to its mother when they rescue it from monster smugglers outside Titan City.
Titan City Chronicles: Silverthorne Academy Second Class Part 2
GM: Alex
Mutants & Masterminds 4th Edition
A three part miniseries where you will create your own magical or monstrous student of the Silverthorne Academy using the new 4th Edition Mutants & Masterminds rules! Will feature some precon prep.
Friday 8:00am
Street Fighter / Teenage Mutant Ninja Turtles
GM: Aaron
Street Fighter: The Storytelling Game
A group of Street Fighters team up with the TMNT when Shadaloo and the Foot Clan team up.
Untitled Geese Game
GM: Gemmy
Homebrew
It’s a beautiful day, and you all are horrible, horrible geese.
Folsom Prison Blues
GM: Deuce
Savage Worlds
The Posse arrived in Lost Angels to a not so friendly reception. With accommodations in the town jail, they need to break out to find out who the dark haired woman is and what they let loose in Yulcaipa. (Part 3 of the Long Black Train Series. Part 1 and 2 not needed to play)
Friday 9:00am
They Came From Beyond Space
GM: Mike
HEX
The year is 1955. The US atomic Energy Commission is about to test a Mega-Bomb. Alien creatures from Altair are determined to prevent the test. What will be the final outcome in this Savage Worlds homage to 1950’s B movies.
Pet Avengers: The DOOM that came to Sarnath
GM: Ron
Mutants & Masterminds 3rd Edition
Strange, unexplained occurrences are happening in Sarnath. Will the PET Avengers be able to set things right before it is too late?
Friday 10:00am
GMing for People Afraid of GMing Seminar
Hosted by: Alex and Aunt Puppy
Crash Pandas: Raccoon vs Raccoon
GM: Wiccy
Crash Pandas
Players are street racing raccoons out for glory! Teams will go head to head as they work together to drive a car and win the big race! This is a PvP game of wacky cartoon hi-jinks and ridiculous shenanigans! Prizes will be awarded!
The Reign of Cats and Dogs
GM: Claude
Mutants & Masterminds 3rd Edition
The Reign of Cats and Dogs – A break-in, a mysterious artifact from the past, and… superpowered pets?! Find out what’s going on in Emerald City and help save the day from falling to the reign of cats and dogs!
M&M Create a Character
GM: RC
Mutants & Masterminds 3rd Edition
1 hour session to create a character focused on using archetypes and templates
Friday 12:00pm
M&M How-to-Play
GM: RC
Mutants & Masterminds 3rd Edition
Basic 2 hour adventure to learn the basics of playing.
Friday 1:00pm
Titan City Chronicles: Once Bitten
GM: Deuce
Mutants & Masterminds 3rd Edition
An investigation into a gang of petty thieves leads the investigators on a path they did not expect. Do the do gooders have enough time to figure out what is really going on?
Legends of the Mall
GM: Gaylan
Monte Cook’s Invisible Sun
An introductory Session Zero to learn the rules, simple mechanics, and character creation for Monte Cook’s Invisible Sun, a surreal game where reality and magic are one and you are its conduit. The world is a harsh place and sometimes you need to relax and take a few minutes to yourself. The players find themselves at the Midtown Mall either working or as a customer. While you spend your time in the mall of the millennia, strange events occur revealing magic, wonder, and your true identity as you create an Invisible Sun character.
New Mutants: A Hell of a Time
GM: Kyle
Mutants & Masterminds 3rd Edition
When the Hellions contact the New Mutants asking for rescue from a dangerous situation without letting Magneto or the White Queen know, they need to sneak out to counter a dangerous threat. Takes place during the classic New Mutants 80s comic run.
Prequel; Tritogenia
GM: Jo
Prequel
A lore born communal story where you become a hero who sacrifices all for a future never to be seen by you or your team. A long form story where the players build the world as they uncover mysteries and secrets to pass onto the heroes of the future. Discover the mysteries behind the fog, uncover the secrets of the nightmarish enemy forcing all living things to flee, even the plants. Players will guide their heroes through challenges of self-perception and encounters of chance collaboration.
Friday 3:00pm
Justice League: Mars Attacks
GM: Alex
Mutants & Masterminds 3rd Edition
It’s up to the Justice League to save the day when a horde of White Martians descend on Metropolis
Redacted Rangers: Assault on Wondertainment World
GM: RC
Mutants & Masterminds 3rd Edition
Wondertainment World theme park is under attack by mythical creatures! Only the conscripted villains of the Redacted Rangers can stop it.
Friday 7:00pm
Elysium’s Last Stand
GM: Gemmy
Mutants & Masterminds 3rd Edition
When the monsters and men banished to Tartarus attempt to escape, the last line of defense falls to you, different heroes from the Greek myths. But will you be enough to hold them back from escaping? Knowledge of the system is not needed, but a basic understanding of Greek mythology is.
Friday 8:00pm
Titan City Chronicles: Silverthorne Academy Second Class Part 3
GM: Alex
Mutants & Masterminds 4th Edition
A three part miniseries where you will create your own magical or monstrous student of the Silverthorne Academy using the new 4th Edition Mutants & Masterminds rules! Will feature some precon prep.
Saturday 8:00am
Untitled Geese Game
GM: Gemmy
Homebrew
It’s a beautiful day, and you all are horrible, horrible geese.
Raccoon’s Eleven
GM: Wiccy
Raccoon’s Eleven
Be Trash Animals. Do Crimes. In this Narrative heavy RPG players are trash animals. Trash animals who also happen to be professional criminals, and they’ve been hired for a heist. A tasty, tasty heist. It’s time to fur up and put your garbage where your teeth are!
Everyday Heroes: Camp Laughter
GM: Aaron
Everyday Heroes
A group of teenagers are in the woods of New England, setting up for the opening of a summer camp when mysterious deaths start happening. Wait… where have I seen this before? (This game will be rated “R”, no one under 17 will be permitted to play.)
Saturday 9:00am
Deadly Coins
GM: Mike
Savage Worlds
The year is 1932. Taking a break in Hong Kong, our heroes run into an old acquaintance, Sir Roger Fentiman, who is rather distraught. His hotel room was been broken into, his valet murdered, and some old coins he had purchased were stolen. Sir Roger asks for help. Can our heroes solve the mystery of the Deadly Coins? Players take on the role of two fisted pulp heroes in this Thrilling Tales scenario.
Saturday 10:00am
GMing for People Afraid of GMing Seminar
Hosted by: Alex and Aunt Puppy
Steel Hearts
GM: Gaylan
Cypher
A cooperative game where premade characters, heavy role play, motive and intention drama, and legendary scaling of power culminate to drive the Fantasy Opera of the final six days of the kingdom of Brightstone. The kingdom of Brightstone is near the end of a war between raising the stakes of an arms race and playing god as mortals. Brightstone has created automatons to fight the warring kingdoms and protect their allies. The automatons experience something beyond this world changing history forever. The players take the roles of these automatons as their receive a gift of soul and experience the newfound life of a sentient being.
Night of the Living Robots
GM: Claude
Mutants & Masterminds 3rd Edition
Night of the Living Robots – When the robotic mascots of a favorite local pizza join begin attacking customers it’s up to teen heroes-in-training to deal with the threat of animatronics run amok!
Prequel; Tritogenia
GM: Jo
Prequel
A lore born communal story where you become a hero who sacrifices all for a future never to be seen by you or your team. A long form story where the players build the world as they uncover mysteries and secrets to pass onto the heroes of the future. Discover the mysteries behind the fog, uncover the secrets of the nightmarish enemy forcing all living things to flee, even the plants. Players will guide their heroes through challenges of self-perception and encounters of chance collaboration.
M&M Create a Character
GM: RC
Mutants & Masterminds 3rd Edition
1 hour session to create a character focused on using archetypes and templates
Saturday 12:00pm
M&M How-to-Play
GM: RC
Mutants & Masterminds 3rd Edition
Basic 2 hour adventure to learn the basics of playing.
Saturday 1:00pm
Quantum Black: The Menace From Below
GM: Ron
Quantum Black
A Mysterious death and several missing children lead a team of Quantum Black Operatives to a small Upstate NY town where they pursue a grisly mystery that ends with the horrific discoveries of what happens when man interferes with Nature. Can your team set things right?
Doctor Who: Past, Present and No Future
GM: Jeff
HEX
The Daleks won’t stop until they wipe a certain Time Lord from the face of the Universe–the Master. Swept up in events, the Doctor must find a way to save both himself and his old foe, which means infiltrating the Dalek home world of Skaro.
Crash Pandas: Trashlands
GM: Wiccy
Crash Pandas
Being in debt to the Raccuzza is bad, being on Big Daddy’s bad side is worse. Players are a group of Street Racing Raccoons who must use all their skills to fight it out in the Raccuzza’s Demolition Debry Deathrace for survival and freedom. Cartoon hi-jinks, ridiculous shenanigans, and massive explosions will ensue!
Saturday 6:00pm
USP Mega Events: World’s Collide
Mutants & Masterminds 3rd Edition
An epic, multi-table event where heroes from 3 different superhero universes square off against a multiversal threat! Sign up for an epic evening of superhero shenanigans as teams try to navigate the dangers of universal collision… Featuring a crossover with the Masks & Mayhem podcast and Don’t Kill My Character actual play network.
Sunday 10:00am
Justice League: Mars Attacks
GM: Alex
Mutants & Masterminds 3rd Edition
It’s up to the Justice League to save the day when a horde of White Martians descend on Metropolis
The Good, The Bad, The Even Worse
GM: Gary
Duster
Post Apocalyptic Gaspunk Adventures in the New West. (more details later)
Steel Hearts
GM: Gaylan
Cypher
A cooperative game where premade characters, heavy role play, motive and intention drama, and legendary scaling of power culminate to drive the Fantasy Opera of the final six days of the kingdom of Brightstone. The kingdom of Brightstone is near the end of a war between raising the stakes of an arms race and playing god as mortals. Brightstone has created automatons to fight the warring kingdoms and protect their allies. The automatons experience something beyond this world changing history forever. The players take the roles of these automatons as their receive a gift of soul and experience the newfound life of a sentient being.”
Prequel; Tritogenia
GM: Jo
Prequel
A lore born communal story where you become a hero who sacrifices all for a future never to be seen by you or your team. A long form story where the players build the world as they uncover mysteries and secrets to pass onto the heroes of the future. Discover the mysteries behind the fog, uncover the secrets of the nightmarish enemy forcing all living things to flee, even the plants. Players will guide their heroes through challenges of self-perception and encounters of chance collaboration.”
M&M Create a Character
GM: RC
Mutants & Masterminds 3rd Edition
1 hour session to create a character focused on using archetypes and templates
Sunday 12:00pm
M&M How-to-Play
GM: RC
Mutants & Masterminds 3rd Edition
Basic 2 hour adventure to learn the basics of playing.






















